The Linear Canvas
This journal is about the wrongs and rights of the world, as I see them.

The Linear Canvas

My Newest Recording – Happy

March 19th, 2011 . by Alexander Fisher

alex100I wrote Happy about how in the face of hardship or other difficulties, it is so easy to be negative. Instead of depending on others to make you happy, rely on yourself to keep yourself that way. You can be mad or sad, but why not just be happy?

“Happy”

[audio:http://www.linearcanvas.com/wp-content/uploads/2011/03/Happy 20110321_1942mcd.mp3]

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I wrote the song and sang all the vocal parts.  I used a Shure SM-58 microphone to record all the vocals. I played my Takamine G-Series acoustic and Fender Stratocaster guitars on the recording. All of the other instruments were played using a Roland MIDI keyboard and Roland Octapad drum pads, except the tambourine, which is real.  The acoustic bass and violins are from the Dimension Pro synthesizer. I used TruePiano for all the piano sounds. The drums are from Session Drummer 3. Everything is played live, one track at a time. No performance has been computer generated. There was no Auto-Tune used in this recording. I didn’t use any rhythm track or metronome to keep musical time, or any post recording beat synchronization process.

I recorded this song entirely on my desktop computer using Cakewalk Sonar v8.5 Producer and Sony Sound Forge v9. The master is recorded at 24 bit 96 kHz resolution.

Music Video – Days Go By

March 8th, 2011 . by Alexander Fisher

I took a trip to the lake with my video camera and made a music video for my newest musical recording Days Go By. This is the first music video I’ve ever created.

I used Pinnacle Studio v12 to produce the video.

 

My Newest Recording – Days Go By

March 5th, 2011 . by Alexander Fisher

IMG_0007I have recorded Days Go By several times. Most recently it was on my released CD from June 2010. That version was played very fast and very loud. I had originally written it in the late 1980’s and my intention then was that it not be too electric. I was very entertained by the hard rock version, but I don’t think it has much appeal beyond that. This newest recording takes it back the other direction completely.

I had moved from Columbus, Ohio to Ada, Ohio just previous to writing this song. I was living in a great big old farm house there. I was sitting in the huge living room looking out the window onto the beautiful tree filled front lawn. It was a wonderful sunny early fall day, and that must have completely depressed me. Here I was all of thirty years old and I felt my life was just about over. I felt like my youth had escaped me and that it was all down hill from here.

I don’t think it turned out that bad, but it’s early yet.

“Days Go By”

[audio:http://www.linearcanvas.com/wp-content/uploads/2011/03/Days Go By 20110305_1623mcd.mp3]

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This is probably the most keyboards I’ve ever played on one song. There’s not an electric guitar at all on this. I thought about it, but decided to leave it this way.

I wrote the song and sang all the vocal parts.  I used a Shure SM-58 microphone to record all the vocals. I played my Takamine G-Series acoustic guitar on the recording. All of the other instruments were played using a Roland MIDI keyboard and Roland Octapad drum pads.  The acoustic bass and violins are from the Dimension Pro synthesizer. I used TruePiano for all the piano sounds. The drums are from Session Drummer 3. Everything is played live, one track at a time. Nothing has been computer generated except audio effects like reverb, etc. There was no Auto-Tune used in this recording. Like my previous recording “The Wavelength”, I used no rhythm track or metronome to keep musical time or any post recording beat synchronization process. It is all my internal sense of rhythm. I am not against using those things, but I just didn’t.

I recorded this song entirely on my desktop computer using Cakewalk Sonar v8.5 Producer and Sony Sound Forge v9. The master is recorded at 24 bit 96 kHz resolution. This is the first time I have recorded with the resolution and bit depth set that high.